For contributions to social computing and human-computer interaction (HCI) and for service to ACM.
Sign in to view more
Sign in to view more
Wendy A. Kellogg is a Research Staff Member and founder of the Social Computing Group at IBM's T. J. Watson Research Center. Her work involves designing and studying systems for supporting computer-mediated communication (CMC) in groups and organizations. Wendy's work in human-computer interaction (HCI) over the last two decades has spanned areas including theory, evaluation methods, design, and development. She has a Ph.D. in Cognitive Psychology from the University of Oregon where she held an NSF Predoctoral Fellowship and had the honor of working withDr. Michael Posner, a student of Paul Fitts. Wendy is author of papers in the fields of HCI and CSCW and Associate Editor of ACM'sTransactions on Computer-Human Interaction. She served as the Technical Program Co-Chair forCHI 2011, as Doctoral Consortium Co-Chair for CHI 2010, and as the inauguralInteraction Beyond the Individual Subcommittee Chair for CHI 2009, theTechnical Papers Co-Chair for CHI 2005, as Technical Program Co-Chair for ACM'sDIS 2000("Designing Interactive Systems") conference, and as General Co-Chair for ACM'sCSCW 2000("Computer-Supported Cooperative Work") and ACM'sCHI 1994("Human Factors in Computing Systems") conferences. Wendy is a former member of theNational Academies of Science Computer Science and Telecommunications Board, is anACM Fellow, and a member of theCHI Academyand theIBM Academy. Wendy founded theSocial Computing Groupat IBM Research in 1998. The team worked in the areas of computer-mediated communication, human-computer interaction, computer supported cooperative work. In its 14 years the team received significant recognition including several nominations and two Best Paper awards from ACM SIGCHI's CHI and CSCW conferences, two ACM Fellows, and a member of the CHI and IBM Academies. The team was also recognized with Outstanding Innovation awards from IBM in 2005 and 2011 and for its work on Social Computing, and generated more than 150 publications and three dozen patents.