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Thies Pfeiffer’s research interests include human-machine interaction with a strong focus on gaze and gesture, augmented and virtual reality, as well as immersive simulations. In particular, he is interested in applying mixed-reality technologies and advanced user interfaces in the domains of learning and education, assistance and training, as well as prototyping and user research.
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论文共 196 篇作者统计合作学者相似作者
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Paraskevi Mavrogiorgou,Pierre Böhme,Marco Kramer,Simon Vanscheidt, Thomas Schoppa,Vitalij Hooge, Nico Lüdike,Thies Pfeiffer,Georg Juckel
Der Nervenarztno. 3 (2024): 247-253
Paraskevi Mavrogiorgou,Pierre Böhme,Marco Kramer,Simon Vanscheidt, Thomas Schoppa,Vitalij Hooge, Nico Lüdike,Thies Pfeiffer,Georg Juckel
Der Nervenarztno. 3 (2024): 247-253
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung (2023): 314-344
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INFORMATIONno. 4 (2023): 219-219
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MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildungno. AR/VR - Part 1 (2022): 138-156
Virtual and Augmented Reality (VR/AR)pp.245-289, (2022)
Jonas Blattgerste, Kristina Vogel, Carmen Lewa, Tabea Willmeroth, Matthias Joswig, Thorsten Schäfer,Nicola H. Bauer, Annette Bernloehr,Thies Pfeiffer
2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)pp.266-274, (2022)
International Conference on Pervasive Technologies Related to Assistive Environments (PETRA)pp.237-246, (2022)
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