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职业迁徙
个人简介
My interest lies in applying human-computer interaction (HCI) principles and the game design elements to better design user interaction and user experience (UX) in immersive applications. I have been driven to answer whether immersive interfaces can: 1) benefit users or players such that they can interact with virtual objects as if they were real; 2) enhance collaboration and the sense of co-presence beyond face-to-face interaction; 3) give us superpowers beyond our cognitive capability; and 4) utilize game design elements to aid us with learning and retention and engage us to exercise more or make rehabilitation fun.
研究兴趣
论文共 78 篇作者统计合作学者相似作者
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FRONTIERS IN VIRTUAL REALITY (2024)
Frontiers in Virtual Reality (2024)
2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)pp.70-73, (2023)
29TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, VRST 2023 (2023)
Proceedings of the Design Society (2023): 3861-3870
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APPLIED SCIENCES-BASELno. 24 (2023)
Giles Mcgrath, Jeremy Kiel,Steven G. Wheeler,Simon Hoermann,Adrian James Clark,Thammathip Piumsomboon
VRST '23: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technologypp.76:1-76:2, (2023)
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2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)pp.775-776, (2023)
VRST '23: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technologypp.88:1-88:2, (2023)
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