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Dr. Kopper has authored dozens of journal papers and highly refereed conference proceedings, and received several honors, including a best paper award in the IEEE Symposium in 3D User Interfaces, as well as being part of the first team to be awarded the IEEE 3D User Interfaces Grand Prize.
Dr. Kopper’s research centers around extended reality (XR) user experience, Virtual Reality (VR) simulation and applied XR research. Specifically, he works on improving the usability of virtual and augmented reality systems by designing novel interaction techniques, mitigating visually induced motion sickness and integrating tangible devices onto XR user interfaces. On virtual reality simulation, Dr. Kopper works on the design, VR prototyping and evaluation of next generation user interfaces for the assessment of technology that is not yet available in the market, particularly in the public safety domain. His research is also transdisciplinary and collaborative, where he investigates the employment of XR interfaces in areas such as health care, neuroscience and the humanities.
Dr. Kopper’s research centers around extended reality (XR) user experience, Virtual Reality (VR) simulation and applied XR research. Specifically, he works on improving the usability of virtual and augmented reality systems by designing novel interaction techniques, mitigating visually induced motion sickness and integrating tangible devices onto XR user interfaces. On virtual reality simulation, Dr. Kopper works on the design, VR prototyping and evaluation of next generation user interfaces for the assessment of technology that is not yet available in the market, particularly in the public safety domain. His research is also transdisciplinary and collaborative, where he investigates the employment of XR interfaces in areas such as health care, neuroscience and the humanities.
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ETRA '23: Proceedings of the 2023 Symposium on Eye Tracking Research and Applicationspp.1-6, (2023)
arxiv(2023)
ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2023pp.1-11, (2023)
ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asiapp.2:1-2:147, (2023)
arxiv(2023)
25TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY, SVR 2023 (2023): 210-218
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