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个人简介
Mark Claypool has been a professor of Computer Science and Interactive Media Game Development at WPI since 1997. Mark has a B.A. in Mathematics from Colorado College and M.S. and Ph.D. degrees in Computer Science from the University of Minnesota. He has published over 100 peer-reviewed conference and journal papers and written two books on computer games. He has chaired several ACM conferences on networks, games and multimedia and served on the technical program committee for over 40 of them. His research interests include multimedia networking, congestion control, network games and information filtering.
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论文共 190 篇作者统计合作学者相似作者
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IEEE Conference on Local Computer Networkspp.1-4, (2023)
HAL (Le Centre pour la Communication Scientifique Directe) (2023)
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2023 IEEE Conference on Games (CoG)pp.1-8, (2023)
PROCEEDINGS OF THE 2023 PROCEEDINGS OF THE 14TH ACM MULTIMEDIA SYSTEMS CONFERENCE, MMSYS 2023pp.51-61, (2023)
Xiaokun Xu, Michael Bosik, Adam Desveaux, Alejandra Garza, Alex Hunt, Cameron Person, James Plante, Joseph Swetz,Nina Taurich, Brian Clark, Doris Hung, Philip Lamoureux,
2022 14th International Conference on Quality of Multimedia Experience (QoMEX)pp.1-4, (2022)
2022 14th International Conference on Quality of Multimedia Experience (QoMEX)pp.1-6, (2022)
2022 IEEE 19th Annual Consumer Communications & Networking Conference (CCNC)pp.132-138, (2022)
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