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个人简介
Senior computer graphics architect with a strong background in hardware, software, and APIs for AR/VR, 3D graphics, virtualization, and CPU/GPU interoperability. Experienced developing graphics solutions to meet the needs of augmented & virtual reality systems, managing hardware and API feature planning and execution over multiple product generations, and working with cross-functional teams & outside groups to collaboratively bring features to market. Broad and deep familiarity with backend graphics algorithms and their hardware implementations. Proven record for evaluating product graphics requirements, inventing & testing algorithms, architecting hardware solutions, driving cross-team collaboration, leading internal & external research groups, and supporting hardware & software implementers. Experienced speaker, author of 26 published papers, and holder of 78 issued US patents.
研究兴趣
论文共 12 篇作者统计合作学者相似作者
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Larrabee Amanycore X,Larry Seiler,Doug Carmean, Eric Sprangle, Tom Forsyth,Pradeep Dubey, Stephen Junkins,Robert Cavin,Roger Espasa, Toni Juan,Michael Abrash, Jeremy Sugerman,
mag(2010)
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IEEE Transactions on Visualization and Computer Graphicsno. 6 (2009): 1563-1570
IEEE Microno. 1 (2009): 1-15
ACM Transactions on Graphicsno. 3 (2008): 1-15
MONOGRAPHS IN COMPUTER SCIENCEpp.153-163, (2004)
I3D03: ACM Symposium on Interactive 3D Graphics
Monterey
California
April, 2003pp.152-162, (2003)
SIGGRAPH02: The 29th International Conference on Computer Graphics and Interactive Techniques
San Antonio
Texas
July, 2002pp.86-87, (2002)
IEEE Microno. 2 (1999): 58-69
HPGpp.123-132, (1998)
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