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My research interests focus on agent based models of social phenomena, such as population wide linguistic change, the emergence of conventions/norms, and attitude change. Validation and verification of these models, however, requires rich, temporally extended, high resolution data of human behavior. To gather such data, I have been looking at Massively Multiplayer Online Games (MMOGs) as a new, rich source of data.
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Georgetown University Press eBookspp.21-36, (2024)
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Proposed for presentation at the 89th MORS Symposium held June 21-25, 2021. (2023)
JOURNAL OF SIMULATIONno. 3 (2023): 229-239
COMPUTATIONAL AND MATHEMATICAL ORGANIZATION THEORYno. 1 (2022): 242-263
crossref(2022)
MILITARY OPERATIONS RESEARCHno. 2 (2022): 59-82
semanticscholar(2021)
OSTI OAI (U.S. Department of Energy Office of Scientific and Technical Information) (2021)
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