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个人简介
My research interest lies on visual computing that combines computer graphics and computer vision. I am mainly aiming at reconstructing the high-fidelity visual contents. By understanding and utilizing the principles of light transport between cameras and objects, I designed the real phenomena in the surface-reflection model for realistic rendering and built up the physical-based reconstruction methods to generate visually accurate 2D or 3D digital contents. Besides, I implemented a real-time application of scene reconstruction with high-resolution texture, where people can give feedback on the fly. I will keep doing my research in this direction to lower the hurdle between the virtual and real world.
研究兴趣
论文共 26 篇作者统计合作学者相似作者
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ULTRA-HIGH-DEFINITION IMAGING SYSTEMS III (2020)
PHYSICS AND SIMULATION OF OPTOELECTRONIC DEVICES XXVIII (2020)
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D-Core
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