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个人简介
I do research at the crossroads of artificial intelligence, computational creativity, affective computing, advanced game technology, and human-computer interaction. I pursue research concepts such as user experience modelling and procedural content generation for the design of personalized interactive systems for entertainment, education, training and health. I have published over 300 journal and conference papers in the aforementioned fields (Google Scholar Profile Page). My research has been supported by numerous national and European grants (including a Marie Skłodowska-Curie Fellowship) and has appeared in Science Magazine and New Scientist among other venues. I have been involved in a number of journal editorial boards and I am currently the Editor in Chief of the IEEE Transactions on Games and an Associate Editor of the IEEE Transactions on Evolutionary Computation. I have been the General Chair of key conferences in the area of game artificial intelligence (IEEE CIG 2010) and games research (FDG 2013, FDG 2020). I am the co-author of the Artificial Intelligence and Games textbook and the co-organiser of the Artificial Intelligence and Games summer school series.
研究兴趣
论文共 325 篇作者统计合作学者相似作者
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Proceedings of the IEEEno. 1 (2024): 4-11
Yongduan Song,Dongrui Wu,Carlos A. Coello Coello,Georgios N. Yannakakis,Huajin Tang, Yiu-Ming Cheung, Hussein Abbass
Proc. IEEEno. 1 (2024): 4-11
International Conference on Artificial Intelligence in Music, Sound, Art and Designpp.401-417, (2024)
arxiv(2024)
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CoRR (2024)
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Roberto Gallotta, Graham Todd,Marvin Zammit,Sam Earle,Antonios Liapis,Julian Togelius,Georgios N. Yannakakis
CoRR (2024)
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