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For my research, I develop games and virtual reality experiences, and I use aspects of cognitive and experimental psychology to understand the way humans interact with them. I am a member of ACM and IEEE, and have been a member of the program committees of many conferences in the virtual reality, computer games, computer graphics, and human-computer interaction fields. Outside of the office, I enjoy playing tennis.
研究兴趣
论文共 115 篇作者统计合作学者相似作者
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Magzhan Mukanova,Nicoletta Adamo,Christos Mousas, Minsoo Choi, Klay Hauser,Richard Mayer, Fangzheng Zhao
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ArtsIT, Interactivity and Game Creationpp.271-280, (2024)
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2024): 103146-103146
Computers & Graphics (2023): 181-190
PROCEEDINGS OF THE ACM SYMPOSIUM ON APPLIED PERCEPTION, SAP 2023pp.3:1-3:11, (2023)
2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)pp.555-560, (2023)
ACTUATORSno. 11 (2023): 419-419
ICSCpp.225-226, (2023)
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