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My main research area is in on the interface between computer science and neuroscience, where I design and develop environments focused on skills training (from sport abilities to applications meant to help people with cognitive disabilities in performing different tasks). Recently, I started to look into what happens when we go beyond audio-visual interfaces. In this context, I became interested in the design of meaningful multisensory experiences by exploiting different combinations of sensory modalities. I particularly enjoy working with systems that encompass visual, auditory, haptic and olfactory feedback.
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Multimedia Tools and Applicationspp.1-20, (2024)
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2024)
Conference on Designing Interactive Systems (Companion Volume)pp.81-85, (2023)
Ethan Cheung,Sophia Ppali,Anna Xygkou,Alexandra Covaci, Hiba H. Jawharieh,Clare L. Thomas,Chee Siang Ang
Conference on Designing Interactive Systems (Companion Volume)pp.217-221, (2023)
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2023 IEEE 39th International Conference on Data Engineering Workshops (ICDEW)pp.212-213, (2023)
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BIOENGINEERING-BASELno. 11 (2023): 1269-1269
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