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Adrien Treuille creates simulations of physical processes ranging from the flow of people in a crowd to the motion of proteins in a cell. And while his models are stunningly realistic, what's truly amazing is that they run not on supercomputers but on ordinary PCs. "I want to place curling smoke in the palm of your hand," he says.
Treuille's simulations have attracted commercial interest. For example, ESPN used his techniques to simulate the airflow around NASCAR vehicles on live TV. And Electronic Arts has licensed his crowd-simulation techniques for its games, where they're replacing more processing-intensive artificial-intelligence methods.
Treuille's simulations have attracted commercial interest. For example, ESPN used his techniques to simulate the airflow around NASCAR vehicles on live TV. And Electronic Arts has licensed his crowd-simulation techniques for its games, where they're replacing more processing-intensive artificial-intelligence methods.
研究兴趣
论文共 32 篇作者统计合作学者相似作者
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Nature Methodsno. 10 (2022): 1234-1242
bioRxiv (Cold Spring Harbor Laboratory) (2021)
EteRNA Participants,Jeehyung Lee,Wipapat Kladwang,Minjae Lee, Daniel Cantu,Martin Azizyan,Hanjoo Kim, Limpaecher Alex,Sungroh Yoon,Adrien Treuille,Rhiju Das
ABSTRACTS OF PAPERS OF THE AMERICAN CHEMICAL SOCIETY (2015)
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Jeehyung Lee,Wipapat Kladwang,Minjae Lee, Daniel Cantu,Martin Azizyan,Hanjoo Kim,Alex Limpaecher, Snehal Gaikwad,Sungroh Yoon,Adrien Treuille,Rhiju Das
mag(2014)
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