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个人简介
He designs and develops novel brain assessment and optimization tools to impact education, wellness, and medicine practices. This novel approach involves the development of custom-designed, closed-loop video games integrated with the latest advancements in software (brain computer interfaces, GPU computing, cloud-based analytics) and hardware (virtual/augmented reality, motion capture, mobile physiological recording devices, transcranial electrical brain stimulation). These technologies are then advanced to rigorous research studies that evaluate their impact on multiple aspects of brain function and physiology. This utilizes a powerful combination of neurophysiological tools, including functional magnetic resonance imaging (fMRI), electroencephalography (EEG), transcranial magnetic stimulation (TMS).
研究兴趣
论文共 247 篇作者统计合作学者相似作者
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Developmental scienceno. 3 (2024): e13473-e13473
The Journal of neuroscience : the official journal of the Society for Neuroscienceno. 18 (2023): 3365-3378
Frontiers in Cognition (2023)
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Scientific Reportsno. 1 (2023): 1-11
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